Tools Media Corporation

   For two years Tools Media development group has been creating a toolset, which consists of five editors and an engine.
This toolset differs greatly from the technology existing currently on the computer games market.
There are five main criteria we paid great attention to when developing our toolset:

  • Tools must be convenient for work.
  • Editors must work in real-time.
  • Complete levels must not need to be compiled.
  • Technology must provide us with the ability to create games in any genre.
  • Almost no limitations - just the designers' imagination.

Tools Media's technology has been developed to be modular and flexible.
It has also another significant advantage and we have entitled it "meccano". Game environment consists of elements and hence, we are able to make rapid modifications to our games in near real time during the development process. This enables us to create and modify game levels and objectives in a fashion that opens up the development process to our designers and artists.
Our technology also supports all the special effects of DirectX8 that makes game environment more real and harmonious.









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