Tools Media Corporation
MeshEditor is designed for interactive mesh processing.
MeshEditor performs the following tasks:
Approximation of source detailed visual meshes.
Detail enhancement of the simplified meshes by means of triangle tessellation.
Reconstruction of initial meshes
Thus the following subtasks are solved:
Triangulation of selected vertices sets;
Cutting of triangles;
Transformation of vertices spatial node positions.
Operations with a group of meshes:
Editting a separate mesh in a group;
Adding/deleting a group of meshes to/from another group;
Adding/deleting a separate mesh to/from a group of meshes;
Combining groups of meshes into one.
Multiple resolution mesh creation;
Spline building and editing;
Building and editing of graphic primitives;
Generation of landscapes.
MeshEditor.
OxEditor.
XBrush.
AnimEditor.
AIEditor.
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