Tools Media Corporation

   XBrush is a special application in the "Games Development Studio" toolset (GDS), specializing in texturing.



X-Brush is used for covering meshes developed in OxEditor with textures. Along with the information about spatial node position of the vertices and characteristics of the mesh material, the file of the project contains the data about configuration of the game scene. Due to the built-in editor of visual scripts, XBrush tool allows the designer to create such effects as transparency, vertex animation, animated textures, etc., as well as to make light maps for the meshes.









 




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